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JamesHBeard
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Re: I can assure you...

Postby JamesHBeard » Tue Mar 27, 2007 9:31 am

GalahadFLT wrote:
Binary wrote:
manicx wrote:Oracle Crack: PBDribble
Original: No PBDribble + a few bugs fixed (like the one that the ball goes through the net without the goal being scored until a player touches the ball again)
Galahad/FLT Crack: it is a cracked original


With no intentions on starting another war... you don't actually believe this do you? It is obvious that PB Dribble isn't a result of the Oracle crack.

Remember that original KO2+WC90 floppies have PB Dribble (I have one at home)


It is an Oracle related problem my friend. The only person who knows the Kick Off 2 code better than me is Dino Dini... and thats it!

The majority of the checksum code in the game works from variables/macros setup in the assembler, so Dino doesn't have to physically work out what a checksum would be.... all except one! And this one checksum that was coded totally differently from the rest of the protection code is why the game screws up. I believe that unlike the rest of the copy protection code, which could be left untouched, this one piece of code had to be modified for each seperate version.

Its quite easy to prove that I'm right, because all I have to do is put an option in to NOT remove the final protection check, and I'll bet you money the PB Dribble bug will be evident again.

It IS copy protection related.... it IS Oracle related. The fact that some different originals have it backs up my code claim.

I can assure you I have fully researched this... have you?


Is this bet still available as I would like to take you up on it, if it is ? :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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gdh82
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Re: I can assure you...

Postby gdh82 » Tue Mar 27, 2007 12:05 pm

manicx wrote:a few bugs fixed (like the one that the ball goes through the net without the goal being scored until a player touches the ball again)


Bugs fixed - this sounds very interesting ?

Quickly tried this new adf but it wouldn't load in winuae - screen stayed yellow and didn't go any further ? Any ideas ?

And was Galahad doing what SteveC does ?
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Steve Camber
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Re: I can assure you...

Postby Steve Camber » Tue Mar 27, 2007 12:12 pm

gdh82 wrote:Quickly tried this new adf but it wouldn't load in winuae - screen stayed yellow and didn't go any further ? Any ideas ?

And was Galahad doing what SteveC does ?

It worked for me. Maybe play around with your winuae settings, as KO2CV is a bit less fussy about the hardware.

Galahad had a go at re-cracking KO2 from scratch and found the infamous 9th checksum.
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Postby gdh82 » Tue Mar 27, 2007 12:15 pm

Thanks Steve - will have another go with winuae later!

Is this checksum business to do with protection or the actual game calculations ?
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Steve Camber
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Postby Steve Camber » Tue Mar 27, 2007 12:17 pm

Checksums are placed in the code to verify that nothing has been altered.

It's basically an anti-piracy thing.
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Postby gdh82 » Tue Mar 27, 2007 12:18 pm

I see - thx!
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Postby Sid » Mon Apr 30, 2007 10:53 am

Here I was reading this post for the very first time from scratch, thinkinmg its a good job gdh82 hasn't seen this yet!

:lol:

So this is how KO2CV started?
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Postby Robert Swift » Mon Apr 30, 2007 12:07 pm

Jeez that guy was talking bollox.
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Postby Bounty Bob » Mon Apr 30, 2007 12:24 pm

Robert Swift wrote:Jeez that guy was talking bollox.
Who, Garry? :wink: :lol:

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